8.8. Economy Pipeline
Last updated
Last updated
The "XEO Economy Pipeline" is built on top of five different Treasures. The "Win Treasure" and "League Treasure" are not fed back. The "Main Treasure," "Marketplace Treasure," and "Contract Treasure" are fed back from different points, which will be explained below.
65% of XEO Pass sales go to the Main Treasure, 5% to Marketing, 5% to the Team, 10% to Development, and 15% to Affiliate NFT Holders.
70% of the Marketplace revenue goes to the Marketplace Treasure, 10% to Development, 5% to the Team, and 15% to Affiliate NFT Holders
25% of the Contract Store revenue goes to the Marketplace Treasure, 60% to the Contract Treasure, and 15% to Affiliate NFT Holders
The tokens accumulated in the Marketplace Treasure are distributed to all players on the Global Rank List as a Season Reward.
The amount of tokens accumulated in the Marketplace Treasure is distributed up to 11,200,000 tokens.
The Main Treasure distributes 80% (maximum) of the 14,000,000 tokens each season - up to 11,200,000 tokens - to XEO Pass holders on the Global Rank List.
If the amount of tokens sent by the Marketplace Treasure does not reach the target of 11,200,000 tokens, the Main Treasure distributes up to 11,200,000 tokens.
While XEO Pass holders on the Global Rank List receive Season Rewards from both the Main Treasure and Marketplace Treasure, Free Users only receive Season Rewards from the Marketplace Treasure. They cannot receive Season Rewards from the Main Treasure.
The Main Treasure sends 20% of the 14,000,000 tokens it will send each season - up to 2,800,000 tokens maximum - to the Contract Treasure.
1,000,000 tokens from the Main Treasure are sent to the Win Treasure. The decreased amount is not compensated by the Main Treasure.
1,000,000 tokens from the Main Treasure are sent to the League Treasure. The decreased amount is not compensated by the Main Treasure.
The tokens accumulated in the Contract Treasure are distributed to all players on the Contract Rank List as Season Rewards.
While XEO Pass holders on the Contract Rank List receive Season Rewards from the Contract Treasure, Free Users cannot receive Season Rewards.
The rewards accumulated in the Contract Treasure are distributed to all players who use a Challenger Contract and win the Challenge as a Contract Reward at the end of the match.
The Win Treasure distributes 1,000,000 tokens as a Game Reward to teams and MVP players in the Ranked Mode, and to MVP players in the Wild Mode at the end of the match.
Free Users can receive Game Rewards from the Win Treasure.
The Win Treasure's reward distribution periods are activated and terminated periodically by XEO before and after Special Launches.
The Win Treasure is activated and terminated by OOU when the main development phase of the game is completed.
When the "Win Treasure" is activated, the reward will be scaled according to the launch characteristics.
The "League Treasure" distributes 1,000,000 tokens as the "Tournament Award" to the MVP player among the top four teams and among the top four teams in tournaments organized by XEO.
The award to be distributed by the "League Treasure" is scaled according to the characteristics of the organized tournament.
Upon reaching the end of the season, prizes are distributed to all players related to the "Global Rank List" and "Contract Rank List."
Tokens received in the " Affiliate NFT Holder Pool" are equally divided among the NFT series as the "NFT Holder Award," constituting 15% of the "XEO Pass Revenues," "MarketPlace Revenues," and "Contract Store Revenues." Payments for unsold NFTs are sent to the "Main Treasure."
"Season Reward" is a prize pool that is distributed to players on a weekly basis and at the end of the season. "Contract Reward" is a one-time reward given to players at the end of the season. Both "Season Reward" and "Contract Reward" are scaled over 10,000 users.
Table 1 shows the pools of the "Main Treasure" and "Contract Treasure" spread over 12 weeks. The distribution ratios to be distributed weekly in Table 1, "Global Rank Pool Distribution" (left), and the amount of tokens to be distributed in one go at the end of the season, "Contract Rank Pool Distribution" (right), are shown.
A game season is 12 weeks. The prize pools are created based on the fixed ratios shown in Table 1, including 52% (80% of 65%) of XEO Pass sales.